Rickard Nilsson

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Rickard Nilsson is a software architect, developer, craftsman, agile enthusiast, and father of three... More

Rickard blogs about crafting software using .NET tooling and solid, development practices.

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Recent comments

<< Reflections from day 3 - Umbraco Codegarden 11 in Copenhagen | C# REPL and Interactive interpreter >>

TDD Kata 2 - Interaction based testing

Tuesday, 19 July 2011 19:53 by Rickard Nilsson

TDD Katas has become very popular in a small segment of the development community and we call our selves software craftsmen. We are passionate about software development as a craft and engage in different activities to better our selves and our peers.

My first kata cast, for instance, has been viewed close to 10k times on Vimeo since its publication. Much of the attention is of course due to Roy Osherove linking to my blog post from his TDD Kata 1 page. This time Roy initiated a sequel, meant to introduce interaction based testing using mocks and possibly stubs, and continue the teaching process of TDD and unit testing practices.

The Kata Cast

The following screen cast covers the entire kata in .NET, complete with Osherove’s three steps as well as manual UI testing at the end.

For best viewing experience I recommend watching it on Vimeo.com in HD

String Calculator TDD Kata 2 - Interactions from Rickard Nilsson on Vimeo.

The tools I use are Visual Studio, ReSharper, TestDriven.NET, Moq for mocking, and NUnit.

The code

The code and Visual Studio solution for the finished Kata can be downloaded from GitHub:

Download source

Discussion

As Osherove mentions in his instructions, this kata is not as simple as the first part, nor as simple as most katas out there. The reason is the element of interaction based unit testing involved, which is quite difficult to wrap you mind around, and it took quite a while to get the steps right. I thought I should share my path to the kata in its present form for others to learn from and comment on.

The Kata

Step 1. Everytime you call Add(string) it also outputs the number result of the calculation in a new line to the terminal or console. (remember to try and do this test first!)

As I did this test first I started out pretty much as how it ended up in the cast. However, after a while I tried to take a step back and see if there were any smells in the code I had not yet discovered.

I found that I didn’t really like the mixed responsibilities that the Calculator class got when I introduced writing to the console. This could be seen as a logging feature and thus a perfect candidate to become an aspect (in AOP). I started playing around with PostSharp and ended up with the following solution which is quite clean.

[Serializable]
public class OutputAttribute : OnMethodBoundaryAspect
{
    [NonSerialized]
    private IContainer container;

    public override void OnExit(MethodExecutionArgs args)
    {
        var console = container.Resolve<IConsole>();
        console.WriteLine(args.ReturnValue.ToString());
    }

    [OnDeserialized]
    public void OnDeserialized(StreamingContext context)
    {
        container = ContainerFactory.Current;
    }
}


Figure 1. Output aspect


Which, at most, leaves the mark of a custom attribute in the Calculator class:

public class Calculator {
    [Output]
    public int Add(string value)
    { 
        ...
    }
}


Figure 2. Calculator class with Output aspect applied


The problem with this solution is the way PostSharp works. It does all its magic as a post compilation step so everything is pretty much static. This is a problem in a testing scenario when we need to inject the mocked console in this case, hence the smelly ContainerFactory.Current stuff.

Another problem with this solution is that in part three, the console app, we need to disable or override what is outputed. This ends up becoming a static mess which did not feel right at all. If you have another view on this please leave a comment.

Step 2. Create a program (test first)that uses string calculator, which the user can invoke through the terminal/console by calling “scalc ‘1,2,3’” and will output the following line before exiting: “The result is 6”

For step 2 and 3 I thought a bit about refactoring to a UI design pattern like MVP, MVC or MVVM but finally decided to drop it, mainly because I didn’t know any framework like that for console applications. If the application grows I think this is the right way to go, but for the known requirements it’s an overkill, especially considering how small the solution is.

Step 3. Instead of exiting after the first result, the program will ask the user for“another input please” and print the result of the new user input out as well, until the user gives no input and just presses enter. in that case it will exit.

I played around a bit with SpecFlow, which has ha free form Given/When/Then specification syntax, on the later part of the kata. However, I felt that I lost velocity so I dropped it as well. Maybe, if I had some way of conducting complete acceptance testing through a real console, I would have pursued this further. It was simply too much to write, for example:

Scenario: Prompt user for another input
	Given a new string calculator
	And the user has entered: a valid input
	When the program has outputed The result is 1
	Then the user is prompted for another input 
Scenario: Quit on empty input
	Given a new string calculator
	And the user is prompted for another input
	When the user hits enter
	Then the program should exit

Figure 3. SpecFlow Feature specification for the console app

If you have any thoughts, comments, suggestions, or any other feedback please leave them below or ping me on twitter.

Tags:   code kata, kata cast, tdd, refactoring, agile, craftmanship
Categories:   Kata | TDD | Unit testing | Agile
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Disclaimer: The opinions expressed herein are my own personal opinions and do not represent my employer's view in any way.
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